"The aim of this Open Science and Peacebuilding Toolkit is to provide an open, living collection of resources for innovation hubs operating in conflict or post-conflict environments, creating a joint framework for open science and peacebuilding in action. It seeks to enable makerspaces across the wo
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rld to contribute to sustainable development by becoming key players in creating circular economy structures. The toolkit is an open source document. It provides resources appropriate to communities at various levels of development and supports innovators in a range of sectors & throughout the entrepreneurial life cycle." (Introd, page 3)
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"This guide is for teams or managers involved in considering or building “civic technology”, i.e., technology that helps people engage government more effectively. It is the distillation of my four years spent building Grassroot, a civic tech platform in South Africa. The guide is focused on the
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practical. I have chosen the topics by reflecting on what people have asked for advice on over the years; on what I wish I knew when I started, or on what early advice to me was most valuable; and on some of the things that went wrong along the way. Since software provides in itself no guardrails against building what should not be built, an organization or leadership team needs to develop its own precautions. But that is very hard when all around you people are pretending to build cool new apps and one article after another is talking breathlessly about supposed “technology for good”. As proof of these forces, we can observe that for half a decade one research report after another has pointed to the limited effect (if any) of well-intentioned but insufficiently rigorous technology projects (“let’s build an app”). And despite all of that research, the apps keep being built. That brings you to my motivation for writing this guide. I believe that technology can help ordinary people build power and make the state more accountable and responsive. I believe that, when targeted at the right problem at the right time, it can make an enormous difference. I’ve also seen close-up how the forces of contemporary thought, funding and status will push you towards building what should not be built, with teams who don’t know how to build it. You’ll notice the tone isn’t typical of academic how-to guides—my approach is to describe the process honestly and realistically, with hopes that it will give people a better sense of what “building an app” entails, and how they can do it well, or (better yet) not do it in the first place." (Preface)
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"With more than 500 new apps entering the market every day, what does it take to build a successful digital product? You can greatly reduce your risk of failure with design sprints, a process that enables your team to prototype and test a digital product idea within a week. This practical guide show
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s you exactly what a design sprint involves and how you can incorporate the process into your organization. Design sprints not only let you test digital product ideas before you pour too many resources into a project, they also help everyone get on board — whether they're team members, decision makers, or potential users. You'll know within days whether a particular product idea is worth pursuing." (Publisher description)
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