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Text search: Wolfgang Fehr
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Gaming: Uses & Effects
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Violence in the Media: Video Games
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Virtual Reality
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Gaming, Video Games
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Media Use: Youth
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Gaming: Children
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Gaming: Youth
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Economics of Media
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Computerspiele: Virtuelle Spiel- und Lernwelten

Bonn: Bundeszentrale für politische Bildung (bpb) (2003), 71 pp.

Handbuch Medien: Computerspiele. Theorie, Forschung, Praxis

Bonn: Bundeszentrale für politische Bildung (bpb) (1997), 366 pp.