"How do you tell your story effectively? How can NGOs make their messages as attractive and compelling as other, competing, information? By using information design. Information design can help tell your story to a variety of constituencies. You can use it as an advocacy tool, for outreach or for ed
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ucation. You can facilitate strategic planning by making a visual map of a given situation. This pamphlet is divided in two parts: first an overview of information design, what it is and how it can be used for social change, followed by some basic principles, tips and advice to help you get started. The examples included in this pamphlet were made by advocacy organizations, media companies and individuals around the world. The graphics show some of the many ways information can be designed and how information design can be used in your campaign." (Introduction)
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"The use of comics as a campaigning tool for grassroots organisations is a relatively new phenomenon and has been tested so far only in India, some other South Asian countries and in a few countries in Africa. This manual on the creation of comics as a medium for communication of development ideas s
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hares the experiences the authors gained in seven countries. It gives a number of examples of comics from these countries, photographs from workshops on grassroots comic creation, and manuals that demonstrate how to approach this communication medium with local non-governmental organisations (NGOs) or with community members. It explains how to make wall poster comics, booklet comics, strips, and accordion folded mini comics for local distribution - at meeting places, bus stops, shops, offices, schools, on notice-boards and electricity poles, etc. Reproduction methods include: photocopying for issues up to 30-40 copies, screen printing for issues from 100 copies upwards, and offset printing for issues from 200-300 copies upwards." (CAMECO Update 4-2008)
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"The manual is intended to give an introduction to the power of participatory photography as a tool for social change with marginalised and vulnerable groups. Produced in response to the many enquires requesting advice on how to set up a participatory photography project it offers tips and suggestio
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ns for all aspects of project development including planning, implementation and promotion of work produced." (PhotoVoice website)
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"Wallposter comics are inexpensively produced educational stories by local NGOs. These stories, which are pasted up on walls and similar places create a lot of interest in the communities. The wallposters are either silk screen printed or made by photocopying. This booklet is a guide in how to make
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wallposter comics."
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"The manual will be useful for a variety of people: professional graphic designers, editors and desktop publishers; business people and public servants; volunteers in community groups; printers and imagesetters; students of graphic design and desktop publishing. Not every section in the manual will
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be useful for everyone. Nor is the manual aimed at teaching everyone how to print, imageset, use particular software or completely prepare a document to prepress level or to upload it to the Internet. What this book does discuss is how to make design decisions that best use these processes and to recognise their possibilities and limitations. The part called ‘Projects’ describes many of the projects an organisation may be considering. It provides methods of approaching each project and, in many cases, some ways to streamline the development or production time. There are helpful hints on saving money, too. The part called ‘Production’ starts with design issues such as layout, typography and colour, which affect almost all design projects, and moves on to prepress and printing, and describes types of paper and finishing processes [...]" (Why is this book useful?)
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