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AI Companions Reduce Loneliness
Journal of Consumer Research, volume 52, issue 6 (2026), pp. 1126–1148
"Chatbots are now able to engage in sophisticated conversations with consumers in the domain of relationships, providing a potential coping solution to widescale societal loneliness. Behavioral research provides little insight into whether these applications (apps) are effective at alleviating lonel
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Usos problemáticos de dispositivos digitales en la infancia y adolescencia en América Latina: Desigualdad, bienestar y apoyo familiar
Santiago de Chile: Comisión Económica para América Latina y el Caribe (CEPAL); Kids Online Red América Latina (2026), 42 pp.
"Este estudio aporta datos clave para diseñar políticas públicas y marcos regulatorios que promuevan el bienestar integral de niñas, niños y adolescentes en América Latina. Los hallazgos revelan que los usos problemáticos de las tecnologías no obedecen únicamente al tiempo frente a las pant
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The State of Research on AI & Human Psychology: Literature Review
Deep Insights
AI Psychological Research Coalition (AIPRC) (2026), 62 pp.
"This document was created to rapidly synthesize what we know about how humans interact with AI and the impacts on psychological functioning, leveraging both published and unpublished work. It was written and reviewed by leading scholars in psychology, psychiatry, public health, and computer science
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Foundations in Cyber-Ethnography: A Cross-Cultural Approach
New York: Bloomsbury Academic (2026), x, 253 pp.
"Contributors to this volume contend that in the realm of research on human society, online and digital communication can no longer be relegated to a separate cyber space and should instead be considered in equal part by integrating cyber-ethnographic methods. Coming at a critical time where student
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Video Games and Mental Health: Perspectives of Psychology and Game Design
Bielefeld: transcript Verlag (2026), 228 pp.
"How do video games and mental health intersect from the perspectives of psychology and game design? In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established prac
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World Happiness Report 2026: Happiness and Social Media
Oxford: University of Oxford, Wellbeing Research Centre (2026), 268 pp.
"TRENDS IN GLOBAL HAPPINESS
• Nordic countries lead the happiness rankings once again. Finland is still in a group of one at the top, followed by a group of three: Iceland, Denmark, and Costa Rica. Sweden and Norway complete the top six, followed by the Netherlands, Israel, Luxembourg, and Switze
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Hallo, wie fühlst du dich heute? Wie künstliche Intelligenz unsere Beziehungen verändert
Zürich: Kein & Aber (2026), 272 pp.
"Christoph Koch hat ein Jahr lang mit Menschen gesprochen, die mit KI leben — mit denen, die sich verlieben, denen, die trauern, denen, die Chatbots als Therapie nutzen. Er hat mit KI-Forscherinnen und Psychologen geredet. Mit Anwälten und Geschädigten. Und mit den Maschinen selbst. Herausgekomm
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Companion AI: Risiken von sykophantischen und suchtfördernden Designs von KI-Systemen, ihre rechtliche Erfassung und Handlungsempfehlungen
Deep Insights
Berlin: Zentrum für Digitalrechte und Demokratie (2026), 82 pp.
"Diese Studie untersucht Risiken von KI-Systemen, die im fortlaufenden Dialog mit Nutzern Emotionen erkennen, persönliche Bedürfnisse adressieren und darauf reagieren. Chatbots mit dieser Funktionalität werden als Companion-AI bezeichnet. Sie sind hochgradig personalisiert und treten Nutzern als
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Mitigating loneliness and remediating solitude: Pandemic narratives from the Global South
Information, Communication & Society (2025), 19 pp.
"Set in the Global South context of India, this article examines how users of digital media used their platforms and devices to mitigate loneliness and create moments of solitude during the Covid-19 pandemic. Historically, experiencing loneliness has been understood as debilitating but solitude has
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Exploring Mental Health and Digital Technologies Among Young People in Rural Areas
Hopelab (2025), 19 pp.
"Young people in rural areas report distinct patterns in how they engage with digital technologies compared to their suburban and urban peers. These notable patterns are both shaped by and contribute to their experiences with digital connection, mental health, and well-being. This report highlights
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Your Brain on ChatGPT: Accumulation of Cognitive Debt when Using an AI Assistant for Essay Writing Task
Cambridge (MA): MIT Media Lab (2025), 206 pp.
Infancia, adolescencia y bienestar digital: Una aproximación desde la salud, la convivencia y la responsabilidad social
Madrid: UNICEF España; Universidad de Santaigo de Compostela; Consejo General de Ingeniería (2025), 73 pp.
"La presencia de los dispositivos digitales en el día a día de niños, niñas y adolescentes es indudable. El 82,4% dispone de su propio teléfono móvil, al que acceden por término medio a los 10,8 años. El 51,6% del alumnado de Primaria dispone ya de móvil propio, porcentaje que asciende al 9
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How digital wellness is represented in school digital literacy and citizenship models: a qualitative comparative analysis
Academia Mental Health and Well-Being, issue 2 (2025), 10 pp.
"Research has begun to examine the role of digital wellness in educational contexts, suggesting that cultivating competencies such as self-regulation, emotional resilience, and intentional technology use may support healthier digital engagement and enhance both academic learning and student well-bei
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Psychological Defence and Information Influence: A Textbook on Theory and Practice
Karlstad: Psychological Defence Agency (2025), 257 pp.
"In an age defined by rapid information flows and shifting security landscapes, the resilience of societies rests not only on military strength or technological capacity, but equally on the ability of individuals and institutions to withstand psychological influence and manipulation. Psychological d
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Zwischen Bildschirmzeit und Selbstregulation: Soziale Medien im Alltag von Jugendlichen
Düsseldorf: Vodafone Stiftung Deutschland (2025), 44 pp.
"Soziale Medien sind aus dem Alltag junger Menschen in Deutschland nicht mehr wegzudenken: Ein großer Teil (69 %) der Jugendlichen verbringt mehr als die vom Bundesinstitut für Öffentliche Gesundheit empfohlenen zwei Stunden täglich am Bildschirm (vgl. BIÖG, o. D.). Davon weisen 27 % eine tägl
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The Routledge International Handbook of Online Deviance
London; New York: Routledge (2025), xxvii, 765 pp.
"Covering a wide range of different online platforms, including social media sites and chatrooms, this volume is a comprehensive exploration of the current state of sociological and criminological scholarship focused on online deviance. Understanding deviance broadly, the handbook acknowledges both
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Our Online Lives: Messages from Pre-Teens
Youthworks (2025), 19 pp.
"This report describes responses from pre-teens about their digital lives, delivering insights into their experiences, feelings, and concerns. While there are challenges in educating children aged 11-12 about online safety, hearing firsthand about their experiences can help direct our attention to t
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Communicating Through Chaos in the Webtoon Parasocial Intimacy Chamber
International Journal of Communication, volume 18 (2024), pp. 2919-2947
"This study investigates some of the communicative practices displayed by readers of vertically scrolling digital comics known as webtoons. A big-data emotion detection technique is used to identify, categorize, and analyze the contents of more than 14 million comments posted during the first year o
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Handbook of Children and Screens
Deep Insights
Cham: Springer Nature (2024), 657 pp.
"This open access handbook synthesizes the current research about the impacts of digital media on children across development. Drawing on the expertise of scientists and researchers as well as clinicians and practitioners, the book summarizes research through interdisciplinary expert reviews. First,
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The Teenage Guide to Digital Wellbeing: Find the Balance to Live Your Best Live
Glasgow: Collins (2024), 189 pp.
"Digital wellbeing is all about finding the balance between the digital world and the real world – and making sure we use smartphones and other digital devices in a healthy way, while living fulfilling lives beyond the screen. This guide helps tweens and teens do exactly that, inspiring them to se
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