Filter
252
Featured
207
6
9
Topics
122
45
37
28
23
19
19
18
12
12
11
10
9
9
8
8
7
7
6
6
6
6
6
6
5
5
5
5
5
4
4
4
4
4
4
4
4
4
4
4
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Language
Document type
89
26
23
9
6
6
2
2
2
2
1
1
1
1
1
Countries
Authors & Publishers
Media focus
Publication Years
Methods applied
Journals
Output Type
A Longitudinal Perspective on Digital Skills for Everyday Life: Measurement and Empirical Evidence
Media and Communication, volume 12, issue 8159 (2024), 18 pp.
"Our everyday lives are increasingly digital: We meet with friends, search for information, watch films, and buy goods online. This generates data that is automatically collected and analyzed. The ability to deal with the resulting algorithmically selected and personalized content is essential to be
...
User empowerment through Media and Information Literacy responses to the evolution of Generative Artificial Intelligence (GAI)
Paris: UNESCO (2024), 16 pp.
"The goal of this policy brief is to demonstrate how stakeholders can apply the lens of Media and Information Literacy for all to Artificial Intelligence/Generative Artificial Intelligence (AI/GAI) to address its risks and opportunities in the information and digital ecologies. A special focus is on
...
Digital Skills Toolkit
Geneva: ITU (2024), vi, 49 pp.
"The Digital Skills Toolkit is a guide for governments to develop national digital skills strategies. The aim is to provide governments with step-by-step guidelines and multiple examples that cover a wide range of contexts to draw upon from around the world. The toolkit is for all countries - those
...
Navigating the Infodemic with MIL: Media and Information Literacy
Buenos Aires; Paris: Defensoría del Pueblo; UNESCO (2023), 284 pp.
"These book’s articles are the result of the First Conference on Digital Literacy, Citizenship and Disinformation in Times of Pandemic, jointly organised by the UNESCO Regional Office in Montevideo, Uruguay, and the Public Defender’s Office of Audience Rights. Five thousand people participated i
...
A Digital and Financial Literacy Toolkit
Kampala: Hive Colab; United Nations Capital Development Fund (UNCDF) (2023), 53 pp.
"In this toolkit, our focus is on the use of mobile phones to the maximum benefit of women, men, youth, smallholder farmers and refugees, to enable them access digital financial services." (Background, page 11)
The Routledge Handbook of Media Education Futures Post-Pandemic
London; New York: Routledge (2023), xxvi, 531 pp.
"Combining an innovative mix of traditional chapters, autoethnography, case studies, and dialogue within an intercultural framework, the handbook focuses on the future of media education and provides a deeper understanding of the challenges and affordances of media education as we move forward. Topi
...
More-than-Human Wellbeing: Teaching Resources for Years 9-12. Australian Curriculum
Sydney: UNSW (2023), 54 pp.
"The More-than-Human Wellbeing Learning Activities and Resources aim to provide senior secondary school students with an understanding of digital technologies, data and their application in the context of health information in an era of emerging technologies. Based on the exhibition curated by Profe
...
"[...] There are 70 million individuals who are administrators of Facebook groups. Many more coordinate groups across other platforms such as WhatsApp, Signal, and others, which are often run on mobile devices - with a global user base of 5.34 billion unique mobile users. Group administrators and mo
...
What’s the News About Bad News? A Review of Bad News Games as a Tool to Teach Media Literacy
Libri, volume 73, issue 4 (2023), pp. 283-292
"This paper examines the Bad News series of games, created by the Cambridge University Social Decision Making Lab and DROG Group, as an educational tool. More specifically, it considers Bad News as a persuasive game, within the umbrella of gamification. After considering the history and context of t
...
Diraya.media—Learning Media Literacy with and From Media Activists
International Journal of Communication, volume 17 (2023), pp. 901-919
"Taking stock of media activist initiatives in the Southwest Asia and North Africa (SWANA) region, this article discusses findings from case study research informing the media education platform "diraya.media." Through participatory methodology, the case studies and the bilingual (Arabic/English) we
...
Trainer's Manual: Digital Literacy Training Toolkit
Hive Colab; UN Capital Development Fund (UNCDF) (2023), 53 pp.
"[...] digital divide has demonstrated the urgency of our vision of building an inclusive digital economy and made it even more critical than ever before. UNCDF’s strategy, ‘Leaving No One Behind in the Digital Era’ launched in 2019, UNCDF continues to work with the government, private sector,
...
Guia da Mobilização U Report
UNICEF (2023), 55 pp.