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AI competency framework for students
Paris: UNESCO (2024), 80 pp.
"Integrating AI learning objectives into official school curricula is crucial for students globally to engage safely and meaningfully with AI. The UNESCO AI competency framework for students aims to help educators in this integration, outlining 12 competencies across four dimensions: Human-centred m
...
Cybergrooming: Sexuelle Gewalt im Internet. Arbeitsmaterialien für Schule und Jugendarbeit
Ludwingsafen: klicksafe; Medienanstalt Rheinland-Pfalz (2024), 32 pp.
Parenting With Chinese Characteristics in the Digital Age: Chinese Parents’ Perspectives and Parental Mediation of Children’s Media Use
International Journal of Communication, volume 18 (2024), pp. 3292-3311
"This study explores parental views of early adolescents’ media use and parental mediation among urban middle-class families in mainland China through a sociocultural perspective. By interviewing 18 Chinese parents, this research found that parents’ concerns with media, such as children’s eyes
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The Routledge Handbook of Media Education Futures Post-Pandemic
London; New York: Routledge (2023), xxvi, 531 pp.
"Combining an innovative mix of traditional chapters, autoethnography, case studies, and dialogue within an intercultural framework, the handbook focuses on the future of media education and provides a deeper understanding of the challenges and affordances of media education as we move forward. Topi
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What’s the News About Bad News? A Review of Bad News Games as a Tool to Teach Media Literacy
Libri, volume 73, issue 4 (2023), pp. 283-292
"This paper examines the Bad News series of games, created by the Cambridge University Social Decision Making Lab and DROG Group, as an educational tool. More specifically, it considers Bad News as a persuasive game, within the umbrella of gamification. After considering the history and context of t
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Wenn das Smartphone zur Hölle wird. Cybermobbing bei Jugendlichen: Tipps für Eltern & Lehrkräfte
Mainz: Weißer Ring, 3. Aufl. (2023), 18 pp.
Recherchiere richtig: Gib Fake News keine Chance. Uniterrichtskonzept
Düsseldorf: Landesanstalt für Medien NRW (2023), 88 pp.
What Do We Know About Algorithmic Literacy? The Status Quo and a Research Agenda for a Growing Field
New Media & Society, volume 27, issue 2 (2023), pp. 681-701
"The increasing role of algorithms shaping our use of communication technology—particularly on social media—comes with a growth of empirical research attempting to assess how literate users are regarding these algorithms. This rapidly emerging field is marked by great diversity in terms of how i
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Projekte der Initiative Stärker mit Games 2018-2022
Berlin: Stiftung Digitale Spielekultur (2023), 95 pp.
Diraya.media—Learning Media Literacy with and From Media Activists
International Journal of Communication, volume 17 (2023), pp. 901-919
"Taking stock of media activist initiatives in the Southwest Asia and North Africa (SWANA) region, this article discusses findings from case study research informing the media education platform "diraya.media." Through participatory methodology, the case studies and the bilingual (Arabic/English) we
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Navigating the Infodemic with MIL: Media and Information Literacy
Buenos Aires; Paris: Defensoría del Pueblo; UNESCO (2023), 284 pp.
"These book’s articles are the result of the First Conference on Digital Literacy, Citizenship and Disinformation in Times of Pandemic, jointly organised by the UNESCO Regional Office in Montevideo, Uruguay, and the Public Defender’s Office of Audience Rights. Five thousand people participated i
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Trainer's Manual: Digital Literacy Training Toolkit
Hive Colab; UN Capital Development Fund (UNCDF) (2023), 53 pp.
"[...] digital divide has demonstrated the urgency of our vision of building an inclusive digital economy and made it even more critical than ever before. UNCDF’s strategy, ‘Leaving No One Behind in the Digital Era’ launched in 2019, UNCDF continues to work with the government, private sector,
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