"Chancen und Risiken von Computerspielen, Retro Gaming, Gamification, Sim Games und Augmented Reality: Im Wintersemester 2013/2014 haben sich Professorinnen und Professoren aus ganz Bayern an der ersten bayernweiten Ringvorlesung Games beteiligt. Der MedienCampus Bayern und Games/Bavaria haben für
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diese Veranstaltungsreihe an fünf Abenden ins WERK1 München eingeladen. Weit über 100 Besucher sind aus verschiedensten Orten gekommen (Exkursionen von Studierenden gab es beispielsweise aus Regensburg, Kempten, Nürnberg und Augsburg) und haben die Ringvorlesung zu einem vollen Erfolg werden lassen." (Vorwort)
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"Caricaturistes - Fantassins de la démocratie est publié à l’occasion de la sortie du film-événement éponyme, co-écrit et produit par Radu Mihaileanu et réalisé par Stéphanie Valloatto, qui présente douze grands caricaturistes internationaux, reconnus pour leur courage et leur engagemen
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t en faveur de la démocratie. Radu Mihaileanu et Plantu les ont rencontrés dans leurs pays respectifs. Chacun d’eux a été invité à retracer son parcours, donner les motifs de son combat, raconter les épisodes comiques ou tragiques qui ont ponctué sa carrière. Le livre prolonge ces entretiens avec une large sélection de dessins reproduits, près de 300, et explique le processus créatif des auteurs. Grâce à ces douze lanceurs d’alerte armés seulement d’un crayon, Caricaturistes - Fantassins de la démocratie dit bien l’état du monde d’aujourd’hui et du combat pour la démocratie toujours et partout menacée." (Description de la maison d'édition)
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"This book focuses on eight films by some of the nation's best-known directors, including Man of Ashes (1986), Bezness (1992), and Making Of (2006) by Nouri Bouzid, Halfaouine (1990) by Férid Boughedir, The Silences of the Palace (1994) by Moufida Tlatli, Essaïda (1997) by Mohamed Zran, Bedwin Hac
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ker (2002) by Nadia El Fani, and The TV Is Coming (2006) by Moncef Dhouib. It explores the political economy and social, historical, and psychoanalytic dimensions of these works and the strategies filmmakers deployed to preserve cinema's ability to shape debates about national identity. These debates, the book argues, not only helped initiate the 2011 uprising that ousted Ben Ali's regime but also did much to inform and articulate the aspirations of the Tunisian people in the new millennium." (Publisher description)
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"The first part of the book is an overview of the history of films which offer substantial images of Mary. They include the films specifically about Mary and her presence in the life of Jesus films [...] In the second part of the book, which has been designed especially as an aid to teachers, eight
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particular focuses on Mary in the Gospels are used as reference points for the Mary Films. For each of these eight focuses, scenes from particular films are described briefly but in some detail so that teachers can pick and choose what they might like to screen and know what features are to the fore in each sequence. At the end of each section, there is a brief overview followed by a listing of the key themes for this focus on Mary’s life. In the third part, there is more detail on the apparition films and in the fourth part more detail on the Marian figures and metaphors." (Introduction)
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"Internet Studies has been one of the most dynamic and rapidly expanding interdisciplinary fields to emerge over the last decade. The Oxford Handbook of Internet Studies has been designed to provide a resource in this area, bringing together scholarly perspectives on how the Internet has been studie
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d and how the research agenda should be pursued in the future. The book aims to focus on Internet Studies as an emerging field, each chapter seeking to provide a synthesis and critical assessment of the research in a particular area. Topics covered include social perspectives on the technology of the Internet; the Internet's role in everyday life and work; implications for communication, power, and influence; and the governance and regulation of the Internet. The book aims not only to help to strengthen research on the key questions, but also to shape research, policy, and practice across many disciplines that are finding the Internet and its political, economic, cultural, and other societal implications increasingly central to their own key areas of inquiry." (Publisher description)
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"This publication covers attitudes toward, and behavior pertaining to, entertainment media among residents in Qatar [...] These results suggest notable differences among the nationalities living in Qatar with regard to their attitudes, preferences and behaviors related to entertainment media. In man
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y respects, the opinions and habits of Qatari nationals and Arab expatriates mirror those of their Arab neighbors. For example, they show a strong respect for Arab culture that they wish to see reflected in their entertainment choices, and they support government regulation and censorship of entertainment media. In other respects, nationals in Qatar report different behaviors and interests than others in the region. More Qataris, for example, use Instagram than Facebook, whereas other nationals in the study prefer Facebook. Qataris enjoy religious content and are less interested than other nationals in locally-produced entertainment (perhaps reflecting relatively little material produced in Qatar rather than disdain for material produced there)." (Summary)
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"Analisar a trajectória e o desempenho da imprensa em São Tomé e Príncipe ao longo docolonialismo é o objectivo deste artigo. Observam-se os papéis desempenhados pelo jornalismo no contexto sociopolítico do arquipélago no período colonial, entre 1857 e 1974. Para se compreender o percurso d
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a imprensa e a sua i nterdependência do contexto político, aplicam-se as teorias do jornalismo e dos sistemas de imprensa em regimes liberais e autoritários. A investigação envolveu pesquisa em fontes primárias e secundárias, e o artigo sistematiza o legado da imprensa colonial e produz uma síntese sobre as relações entre a imprensa e o colonialismo." (Resumo)
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"Das Feld der Online-Forschung befindet sich im dynamischen Wandel. Die Weiterentwicklung der Analysemethoden, neue Auswertungsinstrumente und die wissenschaftliche Untersuchung des Social Web haben das Forschungsfeld verändert. Das Handbuch Online-Forschung bietet einen gut verständlichen Überbl
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ick über die sozialwissenschaftlich motivierte, internetgestützte Datengewinnung und deren Auswertung. In einer kompakten Darstellungsweise wird die gesamte Breite des Feldes sowohl theorie- als auch praxisbezogen bearbeitet und erlaubt einen akademischen und praktischen Überblick. Es beinhaltet einerseits aktuelle Themen und Entwicklungen, so z.B. Aspekte des Datenschutz und Potenziale durch das Social Web, andererseits resümiert das Handbuch die Erträge, die über die Jahre erarbeitet wurden wie Fragen der Repräsentativität, Panelforschung oder der Umgang mit schwierigen Befragtengruppen. Zur Zielgruppe gehören Sozialwissenschaftler, Ökonomen, Psychologen an Fachhochschulen und Universitäten, welche Methoden und Instrumente des Feldes reflektieren und anwenden, genauso wie Mitarbeiter und Projektverantwortliche von Unternehmen und Institutionen, die an der Entwicklung oder Anwendung von Online-Forschung beteiligt sind. Sowohl die Interdisziplinarität als auch die Relevanz in akademischer Forschung und Praxis, die sich in der Zielgruppe widerspiegeln, waren auch bei der Zusammensetzung der Autoren ein wichtiges Kriterium." (Verlagsbeschreibung)
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"This article uses interdisciplinary insights and a critical review of relevant literature to identify research opportunities that stand to advance mobile political communication theory. Contributions and limitations of studies focused on ICTs and political participation are reviewed and discussed.
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Analysis of studies focused on the political participation outcomes of mobile media use is synthesized with theory from user-focused mobile communication literature to highlight the unique qualities that distinguish mobile media and the implications of those distinguishing features for studying political participation. Recommendations are made for research directions that would further investigate the association of mobile media's distinctive features with online and offline forms of political participation. This analysis indicates opportunities for scholars to unpack mobile media's unique features in ways that potentially redefine political participation, and, accordingly, further the development of research questions and theories that investigate the relationship of mobile media and political participation. It is concluded that research is needed that explains mobile media use in finer detail, accounts for shifting conceptualizations of political participation, and contributes to the development of cross-cultural comparative frameworks." (Abstract)
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"David Lochner gibt einen Überblick über die vielfältigen Möglichkeiten des Erzählens im virtuellen Raum. Ob Animationsfilm, digitales Spiel oder interaktiver Film – sie alle bieten Autoren und Produzenten neue Wege, Geschichten zu erzählen: Visionen, Träume und Welten zu entwickeln, die da
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s Publikum noch nicht gesehen hat. Die zunehmende Digitalisierung hat nicht nur den Film revolutioniert, sondern auch neue Medien erschaffen, wie das digitale Spiel und den interaktiven Film. Herkömmliche dramaturgische Plot-Szenarien werden durch interaktive Erzählschemata neu definiert und erschaffen. Der Nutzer schreibt die Geschichte mit. Was dem Spieler große Freiheit bringt, bedeutet für den Autor eine neue Sicht aufs Storytelling. Durch das Internet können wir diese virtuellen Welten in Form von digitalen Spielen, wie World of Warcraft oder Second Life, betreten und uns in Netzwerken austauschen. Spieler greifen erstmals kreativ in das Geschehen ein und nehmen Einfluss auf den Handlungsverlauf. Der Autor tritt dabei in seiner Funktion des Geschichtenschreibers einen Schritt zurück und gibt Inhalte an die Konsumenten ab. David Lochner zeigt, dass virtuelle Welten mehr sind als eine digitale Alternative zum Kinofilm oder Roman. Sie müssen deshalb als eigenständiges Medium betrachtet werden. Als Medium, das nach eigenen erzählerischen GeSetzmäßigkeiten funktioniert und neue Ansprüche an die Unterhaltung stellt." (Verlagsbeschreibung)
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"These standards are to help people make their information easy to read and understand. We have made these standards as part of a project that took place in Europe. People from 8 European countries met several times to write these standards. The project which brought these people together was called
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“Pathways to adult education for people with intellectual disabilities”. Adult education is also called lifelong learning. Lifelong learning programmes are courses where adults can learn new things. At the moment, lifelong learning programmes are often hard for people with intellectual disabilities to take part in. The aim of this project is to make lifelong learning programmes easier for people with intellectual disabilities to take part in." (Page 5)
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"With this publication, we intend to provide interested individuals and organisations with practical guidelines for the use and application of open content licences: How do open content licences work? How do I choose the most suitable licence for my individual needs? Where can I find open content on
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line? These are only some of the questions which these guidelines try to answer." (Editor's preface)
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